Which Sausage, Mate?
Jaka Parówa, Wariacie?
A Papers, Please-style cashier sim set in “Żopka”, a deadpan parody of Poland's corner-shop chain. Scan sausages, check IDs, grill, survive 30 days. Soaked in Polish meme culture.
Koksny.com · a one-person production house
Game producer, publisher, writer, formerly a DTP/CGI designer and director for 3D-animated series. Making things, since 2007.
The current era: designed, produced and self-published under Koksny.com. From Steam hits to handheld firsts.
Jaka Parówa, Wariacie?
A Papers, Please-style cashier sim set in “Żopka”, a deadpan parody of Poland's corner-shop chain. Scan sausages, check IDs, grill, survive 30 days. Soaked in Polish meme culture.

Seed, breed, create: evolve your own aquarium / terrarium from single cells to whole ecosystems.

Timelapse seeds into orchards and breed procedurally generated plants.
2009–2019. Music videos, title work and CGI for 3D-animated TV, produced and directed. Press play to watch.
2007–2015. Hundreds of album covers, posters, logos and catalogues. Filter by year; click to enlarge.
The earliest work (up to ~2010) was made under the Koksownia.net studio, including a great deal of webdesign that isn't catalogued here.
04 · About
For nearly two decades I've been making things move: designing whole brands, album covers, posters, websites, directing 3D-animated series, music videos and short animations, and now producing and self-publishing games under Koksny.com.
My earliest work was made under the Koksownia.net studio, when I started out with the crew SumaStyli and the label Ictus.pl: album art, gig posters, logos and a lot of webdesign (more sites than would be worth listing here). By the time I was working with Buka and MaxFlo Records, that practice had become Koksny.com.
From there I went deeper into motion. It began with the 3D-animated series 37, where I've done voice acting alongside Buka, Mati, Rahim, Skorup and Skor, then the Buka music video “Siema Fatum” and a run of animated pieces for official YouTube and Spotify releases by artists like Grubson, Pokahontaz, and others, followed by shorter MiastoFatum productions and The Inn Crowd for the esports label TempoStorm.
Then came games. I built Creatura independently, spent a few years working with Freemind, ultimately returning to indie and producing Which Sausage, Mate? As a senior engineer with 10+ years in C# and Unity, I now self-publish everything under Koksny.com.